There was a bug in CycleMetrics since 1.1.2 that I hadn’t noticed. Google got a bit more strict in their data processing systems, and as such CycleMetrics was not writing the maps. CycleMetrics 1.1.4 fixes that bug in 1.1.3.
In other news, the bug that is present in some competing GPS applications, where the phone will go to sleep mode after a text message, alert, or notification seems to be fixed via an odd workaround in CycleMetrics 1.1.4. It should no longer be necessary to turn off auto sleep before your rides anymore.
In current news, I’m working on getting the web application for CycleMetrics together, and will attempt to get more meaningful altitude data out of the iPhone with some algorithmic help, or some data if I can get my hands on it.
bugs, Releases
The other day, an annoying thing happened to me during my ride. The thing I have been trying everywhere to fix is still there.
Basically when someone calls you during a ride, whether or not you answer the call it cancels the application’s call to tell the phone to stay awake. This is a bug in the iPhone OS 3.1.2 as best as I can tell.
When this happens, the ride data gets screwed up, your moving time and total time may, or may be generally correct, but the power and speed graphs will look nuts.
Whatever the case, the best workaround is to turn off “Auto Lock” in your settings on the iPhone under the general preferences section. The caveat is to turn it back on after you have finished your ride.
I’m hoping for a Juice Pack for Xmas so that I can extend my rides past 3:30 minutes, or the longest I’ve been able to ride before my stock 3GS battery dies.
I know with the weather out there it’s tough, but even in the cold it’s good to get out for a ride in the real world and leave the fluid trainer for when it’s particularly nasty out there.
Anyway, Good Riding!
bugs
call, iphone, sleep